At the age of 15, I remember telling my friend Kurt Busiek "I've decided
to become a professional comic book artist." It was the Summer
between 10th and 11th Grades. My previous decision to become World Chess
Champion had proved impractical, but this time I knew I could pull it
off and a year and a half out of college, I finally did.
Today, I'm probably best known for:
Comics. A 215-page comic book about comics that explains the inner
workings of the medium and examines many aspects of visual communication
along the way. Understanding Comics is in over 13 languages and, while
not universally liked, is about as close to it as I'm ever likely to
see. A favorite of interface, game and Web designers despite the fact
that it doesn't mention computers once. (Published 1993).
Comics. The controversial 242-page follow-up to U.C. advocates 12
different revolutions in the way comics are created, distributed and
perceived with special emphasis on the potential of Online Comics. Nearly
every page seemed to step on somebody's toes, and the debates in the
comics industry over comics on the Web have gotten increasingly heated
since its publication. Reinventing Comics is the only book I've ever
written that's been actually described as "dangerous." (Published
My Online Comics.
They're all here (or at least linked to from here). Take a look.
Speaking. Click to find out more.
first series ran for 36 issues at California's Eclipse Comics. Though
ostensibly a superhero story, Zot! had an alternative flavor and featured
some unorthodox storytelling and compositions. "A cross between
Peter Pan, Buck Rogers and Marshall McLuhan" is how I usually describe
Over the years, I've created a number of strange, comics-related, um...
things. Enough that I decided to give them their own section of this
site. Check it out.
My Other Comics.Though not numerous, I have done other printed comics
including 1985's Destroy!!,
a 12 issue stint writing Superman
Adventures, in the mid-90's, a bizarre and widely-hated graphic
novel about Abraham Lincoln, some mini-comics, short pieces, and various
comics-style articles in magazines like Wired, Nickelodeon, Computer
Gaming World, Wizard and Publishers' Weekly.
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